CEM Archives

The CEM Archives below contain full text articles of past and current issues of Casino Enterprise Management Magazine, case studies and white papers, searchable by issue, date, topic, title or author.

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[Search date format should be like march 3 (month date), april 2009 (month year), july (just month), 2008 (just year), YYYY-MM-DD.]
Authorsort iconIssue DateCategoryTitle
John WilsonApr 1, 2008April 2008, Gaming Operations The Slot Mathemagician Presents: Tapping the true potential of predictive analytics
John WilsonMay 1, 2008May 2008 , Executive ProfileKent Young True Blue
John WilsonJun 1, 2008June 2008, Gaming Operations More than a Game: Bally Technologies’ Systems & Solutions
John WilsonJul 1, 2008July 2008, Gaming Operations The Slot Mathemagician Presents Konami’s 27 Ways to Win
John WilsonMar 1, 2009March 2009, Gaming Operations CRM, BI & U, Part VI: Teradata, Thinking Outside the Box
John WilsonFeb 1, 2009February 2009, Gaming Operations CRM, BI and U, Part V: WMS’ GamEdge
John WilsonApr 1, 2009April 2009, Gaming Operations The Slot Mathemagician Presents: A Vicious Cycle
John WilsonJan 1, 2009January 2009, Gaming Operations CRM, BI and U, Part IV: Bally Technologies' Business Intelligence Solutions™
John WilsonJun 1, 2009June 2009, Gaming Operations The Vicious Cycle, Part III
John WilsonNov 1, 2008November 2008, Gaming Operations Service in the Self-Service Age
John WilsonSep 1, 2008September 2008, Gaming Operations CRM, BI and U, Part II: Konami’s Patron 360™
John WilsonAug 1, 2008August 2008, Gaming Operations CRM, BI and U, Pt. I: IGT’s Mariposa™
John WilsonOct 1, 2008October 2008, Gaming Operations A Scattering of Payouts
John WilsonOct 1, 2008October 2008, Gaming Operations CRM, BI And U, Part III Aristocrat Oasis 360
John WilsonNov 1, 2007November 2007, Gaming Operations The Slot Mathemagician Presents: The Case of the Mystery Progressives, PART II
John WilsonOct 1, 2007October 2007, Gaming Operations Hot Video Slots
John WilsonOct 1, 2007October 2007, Gaming Operations The Slot Mathemagician Presents: The Case of the Mystery Progressives
John WilsonJul 1, 2009July 2009, Gaming Operations The Vicious Cycle, Part IV: The Balancing Act
John WilsonSep 1, 2007September 2007, Gaming Operations The Slot Mathemagician Presents: Multi-level Progressives
John WilsonAug 1, 2009August 2009, Gaming Operations A Vicious Cycle, Part V: Variance
John WilsonAug 1, 2007August 2007, FeatureCanada Gaming, Eh?
John WilsonAug 1, 2007August 2007, Gaming Operations The Slot Mathemagician Presents: More Math for Progressive Payouts
John WilsonJun 1, 2007June 2007, Gaming Operations Visual Analytics Part 3: The Power of Mariposa
John WilsonJul 1, 2007July 2007, Gaming Operations The Slot Mathemagician Presents: The Mathematical Magic Behind Producing Progressive Payouts
John WilsonSep 1, 2009September 2009, Gaming Operations The Ins and Outs of Embedded Systems
John WilsonMay 1, 2007May 2007, Gaming Operations Visual Analytics Part 2: The Vision of Compudigm Part 2 of a 3-Part Series
John WilsonApr 1, 2007April 2007, Gaming Operations Visual Analytics Part 1: CasinoCAD® Imagines the Future
John WilsonOct 1, 2009October 2009, Gaming Operations CRM, BI and U: VGT and Class II “Systems”
John WilsonNov 1, 2009November 2009, Gaming Operations Advanced Gaming Associates: The Best Help You’ve Never Heard Of
John WilsonDec 1, 2009December 2009, Gaming Operations Great Expectations
John WilsonJan 1, 2010January 2010, Gaming Operations Meaningful Hit Frequency, Pt. I: An Operator’s Guide to Player Satisfaction
John WilsonFeb 1, 2010February 2010, Gaming Operations Meaningful Hit Frequency, Part II: Significant and Insignificant Wins
John WilsonMar 1, 2010March 2010, Gaming Operations Meaningful Hit Frequency, Part III: The Best of the “B” Side
John WilsonApr 1, 2010April 2010, Gaming Operations Mathbox 20: The View from the Soapbox
John WilsonMay 1, 2010May 2010, Gaming Operations Reelin’ in the Hits, Pt I: Hit Frequency Primer
John WilsonJun 1, 2010June 2010, Gaming Operations Reelin’ in the Hits, Pt. II: The Casino Floor Investigator
John WilsonJul 1, 2010July 2010, Vendor ProfileSPIELO: 20 Years In The Game
John WilsonJul 1, 2010July 2010, Vendor ProfileJCM: A 'Vizion' for the Future
John WilsonJul 1, 2010July 2010, Gaming Operations Class II: In a Class by Itself
John WilsonJul 1, 2010July 2010, FeatureDelivering Innovation: Bally’s ALPHA 2 and Pro Series
John WilsonJul 1, 2010July 2010, Gaming Operations Reelin’ In the Hits, Part III: A Crackpot Jackpot for Sure!
John WilsonAug 1, 2010August 2010, Gaming Operations VLTs: A Primer
John WilsonAug 1, 2010August 2010, Vendor ProfileAruze's Proven Game Record
John WilsonAug 1, 2010August 2010, Gaming Operations Reelin’ In the Hits, Pt. IV: Free Software Day
John WilsonAug 30, 2010September 2010, Vendor ProfileMultimedia Games: Innovative Gaming – It’s What They Do
John WilsonAug 30, 2010September 2010, Vendor ProfileCashCode: The Lean and Mean Bill Validator Machine
John WilsonOct 1, 2010October 2010, Vendor ProfileKonami Gaming—Making Big Waves
John WilsonNov 1, 2010November 2010, Gaming Operations A Good “Deal” for ATRONIC and SPIELO
John WilsonNov 1, 2010November 2010, Gaming Operations Class II, Take II
Joice BassJun 1, 2008June 2008, Gaming Management Hit the Road, Jack: Protecting Yourself When a High-level Manager Leaves